One website I look at frequently for inspiration for my exhibit design work is the Society of Experiential Graphic Design – or SEGD.org. In their about section, they define themselves as a “global, multidisciplinary community of professionals who plan, design, and build experiences that connect people to place. We are graphic and information designers, fabricators, architects, exhibition designers, technology integrators, interaction designers, brand strategists, students, wayfinding specialists, teachers, and others who have a hand in shaping content-rich, experiential spaces.”
I consider my studies in exhibit design to very closely align with experiential design and so many of the issues and ideas discussed within this community are very relevant to my work. Also, As many of the projects are housed within public spaces, museums, or other cultural institutions, I think they are also very applicable to this course.
Last week they published a list of 15 Digital Technology Projects that Transformed Public Spaces Forever and so many of the projects listed seem like great precedents for our class. From sculptures that respond to realtime data and cutting-edge interactive touchscreens to a video representing a “changing canvas for storytelling and public art” and multiple successful examples of wayfinding, this list is rich with ideas.